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MUSIC • SOUND • GAMEDESIGN

Lance is an enthusiastic musician and a multitalented producer. He is the recipient of many prestigious awards in music including the Student EMMY in Music, the SEAMUS Commission Award, and the Park City Film Music Festival Director's Choice Award. Though classically trained in composition & orchestration, his musical voice thrives in any environment from sweeping orchestral cues & children's music, to horror & gritty electro-rock tirades. His recent work includes the popular Apple Arcade title Super Mega Mini Party.

On the audio front, Lance is involved in the VR/AR Audio community, where he is pioneering new uses for and techniques in binaural spatial audio, as well as audio-only and blind accessible games.

Lance is an established Music & Audio Director in Salt Lake City, UT, where he dreams up soundscapes for video games and VR experiences in any format from Binaural to 7.1 Surround. He is also a founding member of the successful indie game Magnetic By Nature, and is preparing to launch several new entrepreneurial endeavors as a developer of interactive tech & games, and of interactive media​ for healthcare!
PORTFOLIO
GAME CREDITS (Music & Sound Design)
 • Super Mega Mini Party (Apple Arcade, 2019-2020)
 • Crayola Create & Play, 2018
 • Danceabout Australia (San Diego Zoo), 2018
 • 2018 Winter Olympics Snapchat Game
 • The Raft (IMAX + StarVR), 2017
 • Louie Lucha, 2017
 • Snapchat Games: The Mummy, Steph Curry4
 • Beyblades (additional music, Hasbro), 2017
 • Hanazuki (Hasbro), 2017
 • Bold Moves (Oprah Winfrey Network), 2016
 • Deliriant (PS4), 2017
 • Counter Agents, 2016
 • Magnetic By Nature, 2014
 • SolForge (theme music), 2014

FILM CREDITS (Composer)
 • The Adventures of Robo Rex (feature film), 2014
 • End of an Empire (pre-production & previs)
 • DreamGiver, 2010, "Student Emmy"​ Award Winner
 • The Maze, 2010, thriller
 • River of Victory, 2011, documentary
 • Nocturnus, 2010, short thriller
 • The Secret Life of Walter Mitty, 2009, short
 • The Blind Men And The Elephant, 2009, short
 • Diantha’s Crossing, 2008, "Student Emmy"​ Winner

    CONTACT

SEND!

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Evokes Shadow of the Colossus...
The soundtrack is a joy to listen to. With heavily-atmospheric sound design, even its most relaxing moments have an underlying tension to them.

HardcoreGamer.com

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The music is lovely! And Lance Montgomery did a great job of conveying the sense of loneliness and longing that the game sets up so well.

Macktion, YouTuber

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Tonight’s winner for best music composition blew the judges away with his creation, so much so, that they are the only piece being highlighted here tonight!

Elijah Wood & Jason Gann, at the 2011 Emmy’s College Television Awards

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The music evolves and becomes more and more grand. You could get a few of these songs stuck in your head. The music sets the tone for the game incredibly well [and] delights at a sensory level.

DailyDot

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Both the sound effects and the subdued score add to the experience, making the whole greater than the sum of its parts.

TorontoThumbs

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Haunting Soundtrack.

TechnologyTell

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Deep, dark & melodic soundtrack. A dynamic soundscape.

GhostVolta

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The music is something that I can definitely listen to all day. It's got a nice flow to it. It blends in with the game flawlessly and in my opinion is a big part of the game.

AlteredConfusion

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Lance Montgomery’s calm, thoughtful score sets the mood for a game that requires equal parts patience and precision.

SlugMag

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It is during [the difficult moments of the game] that the calming tones of sound and music help to create a relaxing atmosphere in which it remains fun to be challenged.

GBATemp.net

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Kick arse music! ...People seem to underestimate how much music can set the tone, pull you in, and tell a part of the story like no other part of the experience can. Can't wait to hear the full soundtrack!

PolycountGameDev

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MUSIC • SOUND GAME • DESIGN
©  2007-2019     R. Lance Montgomery
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